The religion of the Summerfolk places the queen of the daystar at the head of their pantheon. Other deities are only acknowledged as a formality, as they are chiefly concerned with the duality of the sun and the moon.
Despite the rigidity of the core faith, the populous still recognizes lesser deities as part of their culture, even if they do not worship them.
Only the Ahmn actually remember the details of the skyfaith. It’s mostly a collection of traditions detailing how their people were chosen by the skyfather, and they’re descended from beings from the sky. As their old empire crumbles, it’s taken a more nostalgic and mournful tone.
The religion of the dreamers is a strange one. They worship the moon goddess above all, but do not seem particularly concerned about the permutations and variations of other deities. The precise beliefs vary from region to region, with some claiming the myriad gods of the various faiths are merely aspects of the goddess of dreams, while others pretty much accept the summerfolk’s pantheon and merrily change the roles.
Although the religion isn’t well formalized, it’s generally accepted that the world is one great dream, woven by the goddess of dreams who observes the world during the night. Dreams are said to be her way of speaking to her subjects, and the ghosts and monsters that haunt the darkness are believed to be bad dreams given form.
The seers of the faith spend much of their time meditating and consuming a special broth said to give them visions of all things. Samples of the dream broth turn up on the black market all over the continent and are used for less… religious purposes.
The patron goddess of the Summerfolk, the goddess of the sun, is seen to be the queen of the cosmos. Her brilliant light gives shape to the world, and she shines so strong that even in the presence of the other gods, only she may be seen.
She is the goddess of war, justice and wisdom. She is a harsh and demanding god, who expects rigid discipline and a keen mind from her worshippers. In addition to a shrine in every home, the summerfolk erect glorious universities in her honor.
The goddess of the moon, dreams, mercy and love. Favored goddess of the Winterfolk, though revered by the Summerfolk all the same. Her light does not shine so blindingly bright as her sister’s, and when she stands among the other gods all may still be seen.
Where her sister, Radiant Telim, is harsh and demanding, the Ilinais is kind and nurturing. She shines her light when her sister sleeps so that mortals shall not be claimed by the darkness without her. It is said she creates dreams when she whispers her words of kindness and inspiration into mortal ears.
Although the moon goddess of the dreamers and the summerfolk are discussed as the same entity, the two religions treat her somewhat differently. Where in the daystar faith she is the gentle side of the sun/moon duality and a protector, in the faith of the dreamers she’s a more enigmatic figure responsible for everything weird and unexpected, like the existence of the world.
The gods of the wind and the rain, twin deities of fertility, romance, the changing seasons and bountiful harvest.
It is believed that once, long ago they were distinct gods, but over the centuries they have grown so close that they are inseparable, and mortals cannot tell one from the other. More ribald legends about the pair say that they take each other’s forms to better enjoy one another.
There are no proper centralized places of worship for the pair, but their images can often be found in small household shrines, particularly during harvest time and/or if someone in the home is expecting. They are also popular subjects during various seasonal festivals when tinkerers and craftsmen alike peddle themed foodstuffs, icons, charms and, for a small fee, the more adventurous can view effigies of Solde and Tristi in more… imaginative… situations.
The king of the skies, and god of order and righteousness. The patron of the Ahmn, it is said the great eagle speaks to the high priests through whispers on the wind only they can decipher. He is the one who taught them their laws and traditions.
As far as divine intervention goes, the Skyfather is distant with his followers. He can often be seen in the skies, as it’s difficult to miss a gigantic eagle blotting out the sun, but he’s no longer as personable as he was in the days when he personally spoke to the Ahmn. This has contributed to a great deal of disagreement about the cause of the dwindling power of the Empire and the increasing rarity of wings.
The draconic goddess of the primordial sea. A figure of ancient legend, though not prominent in any surviving religions. Her presence in the eastern sea is an undeniable fact.
Woodland god of the white forest.
A trickster figure, popular in folk legends around the continent. Popularly associated with corvids of all kinds, but particularly crows and ravens.
In the Skyfather cult, Dabba Ro plays an important role as the Skyfather’s opposite and rival. Despite his antagonistic relationship with the Skyfather he’s seen as a mentor figure to mankind and the Ahmn tend to invoke him when getting into mischief.
Foul and powerful spirits associated with dark magic, nightmares and the land of the dead. Their names, temperament and even their actual number vary by religion, though adherents of the daystar insist there are nine (one for each mortal torment, they say). Although they are dark and malevolent beings, they are very wise and may offer their knowledge to people willing to pay their price.